Revenge of the Savage Planet Collectibles โ€” Orange Goo, Kindex, Secrets & More
๐Ÿ—‚๏ธ Complete Coverage

Every Collectible Tracked
Across All Four Planets

Orange Goo, Kindex entries, secret rooms, lore logs, habitat items, and event collectibles โ€” every category with interactive trackers that save your progress between sessions.

130+
Total Collectibles
6
Categories
4
Planets
2
Live Trackers
0%
Tracked Complete
๐ŸŸ Orange Goo
0%
๐Ÿ“กKindex
0%
๐Ÿ†All Tasks
0%

TypesAll Collectible Categories

๐ŸŸ 
Upgrade Currency
Orange Goo
The primary upgrade currency for every suit enhancement. Found in hidden alcoves, behind waterfalls, atop cliff ledges, and inside Stomped floor panels. Some deposits require Grapple or Double Jump to reach. Collecting all Goo across all four planets gives you more than enough for the entire upgrade tree โ€” with leftover.
52
Major Deposits
1,220+
Total Goo
4
Planets
๐Ÿ“ก
Encyclopedia
Kindex Entries
Your in-game encyclopaedia of alien life. Scan every creature and plant you encounter to build the complete Kindex. Some entries have specific scan conditions โ€” bosses must be scanned during the fight, certain creatures only appear under environmental conditions, and a few require special approach methods to trigger the scan window.
58
Total Entries
4
Boss Entries
~18
Tricky Scans
๐Ÿ”
Hidden Rooms
Secret Rooms
Hidden chambers concealed behind Stomped floor panels, breakable walls, and waterfall curtains. Each contains a significant Orange Goo cache, a unique Kindex entry, or both. Every planet has at least two secret rooms. The most valuable single Goo deposits in the game are inside secret rooms โ€” including a 25-Goo cache on both Stellaris Prime and Noxious Ridge.
12
Secret Rooms
25
Max Goo per Room
Stomp
Key Upgrade
๐Ÿ“œ
Story Lore
Kindred Technologies Logs
Four terminal-based lore logs scattered across the planets in order of the story. Reading all four reveals what Kindred Technologies was actually doing in this sector of space โ€” the central mystery of the game. Each log is on a specific terminal in a specific sector. Log 4 on Noxious Ridge is the final story beat before the Apex Predator fight.
4
Total Logs
1
Per Planet
Story
Unlock Type
๐Ÿ 
Base Building
Habitat Items
Your personal Space Trailer accumulates decorations, trophies, and creature companions throughout the game. Filling all pen slots, building all structures, and placing all decoration items contributes to the habitat completion objective. Creature pens also generate passive Goo income โ€” building them early compounds over a full playthrough.
4
Creature Pens
12
Pen Slots
8
Decorations
๐ŸŽฏ
Time-Limited
Bingo Brawl Event Items
Seasonal event rewards obtainable only during active Bingo Brawl windows. Completing bingo cards unlocks exclusive cosmetics and two event-specific achievements. These are the only truly missable collectibles in the game โ€” if the event is not active when you play, these items are unavailable. Check the official site for current event status.
2
Event Achievements
Limited
Availability
โš ๏ธ
Missable

PlanetsCollectibles by Planet

Each planet has a distinct collectible density and challenge level. Stellaris Prime is the richest per-area โ€” Noxious Ridge has the fewest deposits but the highest value per cache.

TipsUniversal Collectible Tips

๐Ÿ’ฅ
Stomp Every Unusual Floor
Any floor panel that looks different โ€” discoloured, cracked, slightly raised โ€” can be Stomped to reveal a secret room. Every planet has at least two. The largest single Goo deposits in the game are inside Stomped rooms.
๐Ÿ“ก
Scan Before You Shoot
Dead creatures cannot be scanned. Always scan first, engage second. The scanner has zero cooldown and costs nothing โ€” there is no reason not to scan everything you see immediately.
๐Ÿ”™
Revisit with Full Mobility
Many collectibles are gated behind Grapple, Double Jump, or Stomp. Plan at least one full revisit of Stellaris Prime and Xephyr after completing your mobility upgrade set โ€” you'll find 20โ€“30% more items on the second pass.
๐Ÿ”
Goo Detector is Essential Late Game
The Goo Detector upgrade pulses when uncollected Goo is nearby. On Xephyr (dense foliage) and Cryo Station (ice washes out orange colour) this upgrade saves hours of pixel-hunting. Get it before Planet 2.
๐ŸŒŠ
Walk Into Every Waterfall
No waterfall in this game is decorative. Every single waterfall across all four planets conceals something behind it โ€” a Goo deposit, a secret passage, or a Kindex creature. Always walk directly through, never around.
โฌ†๏ธ
Look Up in Every New Area
The default instinct is to scan horizontally. ROSP designers put collectibles at ceiling level, on high ledges, and above doorframes constantly. Train yourself to look up every time you enter a new room or sector.
โš ๏ธ
The Only Missables
Bingo Brawl event items and achievements are the only collectibles you can miss permanently โ€” they require the event to be active. Everything else (Goo, Kindex, secrets, lore logs) can be collected at any time on any planet revisit. No story gates lock collectibles permanently.
๐Ÿ’ก
Optimal Collection Order
Get Stomp and Grapple before doing a collection run on any planet. These two upgrades together unlock the Stomped floor caches (highest Goo value in the game) and the ceiling/cliff-level deposits. Running a planet without them means missing 25โ€“35% of its collectibles and having to revisit.

FAQCollectibles FAQ

โŒ„What collectibles are in Revenge of the Savage Planet?
Six main categories: Orange Goo (upgrade currency, 52 major deposits), Kindex entries (58 creature and plant scans), secret rooms (12 total, hidden behind Stomped panels and waterfalls), lore logs (4 Kindred Technologies terminals), habitat items (creature pens, decorations, buildings), and Bingo Brawl event items (time-limited, event-dependent). Total tracked collectibles: 130+.
โŒ„Can you miss collectibles permanently?
Almost nothing is permanently missable. The only exceptions are Bingo Brawl event items, which require the event to be active. All Orange Goo, Kindex entries, secret rooms, and lore logs can be collected at any time by revisiting planets โ€” there are no story gates that lock them out. Some require specific upgrades (Grapple, Stomp, Double Jump) to reach.
โŒ„How many collectibles are there in total?
52 major Orange Goo deposits, 58 Kindex entries (creatures and plants), 12 secret rooms, 4 lore logs, and numerous habitat items. The total exceeds 130 distinct tracked collectibles. Including smaller scattered Goo blobs and miscellaneous environmental items, the complete count is even higher โ€” but the 130+ tracked items are what matter for 100% completion.
โŒ„Which planet has the most collectibles?
Stellaris Prime and Xephyr are roughly tied at ~41 tracked items each. Stellaris Prime has more Goo deposits (16 vs 14) but Xephyr has more Kindex entries (~23 vs ~21). Cryo Station (~32 items) and Noxious Ridge (~30 items) have fewer but higher-value individual items. All four planets have exactly one lore log and three secret rooms.
โŒ„Do I need all collectibles for 100% completion?
Yes โ€” 100% completion requires all Orange Goo deposits, all Kindex entries, all planet objectives (including secrets), and all achievements. Each planet tracks its own completion percentage. The 100% Completion Checklist covers every item in every category with an interactive tracker.